Every once in a while, I publish a failure report, outlining ways that I’ve failed (and what I’ve learned from them) since the last month, in my past, etc. These may be failures that I brought upon myself, or circumstantial, but the message is the same: we all experience failure and setbacks. What we do after the failure is what matters.
+ + +
“You’ll come to see that a man learns nothing from winning. The act of losing, however, can elicit great wisdom. Not least of which is, how much more enjoyable it is to win. It’s inevitable to lose now and again. The trick is not to make a habit of it.” –Henry Skinner
+ + +
Late last year, I stumbled into an amazing bit of success. If you don’t know, I love board games, and have been learning all I can about being a board game designer by interviewing game designers at andhegames.com. One of my favorite games is Pandemic, which is a tense co-operative board game by Matt Leacock. I make a mini parody version of Pandemic, and I requested the blessing of the publisher to release it as a fan project, even though I didn’t technically need their permission (parody being protected by law, etc.). The publisher wrote back to me with notes on the game by Matt Leacock himself.
So, that was pretty cool.